GRN(1) | General Commands Manual | GRN(1)

# NAME

grn - groff preprocessor for gremlin files

# SYNOPSIS

grn [ -Cv ] [ -T dev ] [ -M dir ] [ -F dir ] [ file... ]

It is possible to have whitespace between a command line option and its parameter.

# DESCRIPTION

grn is a preprocessor for including gremlin pictures in groff input. grn writes to standard output, processing only input lines between two that start with .GS and .GE. Those lines must contain grn commands (see below). These commands request a gremlin file, and the picture in that file is converted and placed in the troff input stream. The .GS request may be followed by a C, L, or R to center, left, or right justify the whole gremlin picture (default justification is center). If no file is mentioned, the standard input is read. At the end of the picture, the position on the page is the bottom of the gremlin picture. If the grn entry is ended with .GF instead of .GE, the position is left at the top of the picture.

Please note that currently only the -me macro package has support for .GS, .GE, and .GF.

The following command-line options are understood:

-T dev
  Prepare output for printer dev. The default device is ps. See groff(1) for acceptable devices.

-M dir
  Prepend dir to the default search path for gremlin files. The default path is (in that order) the current directory, the home directory, /usr/share/tmac, /usr/share/tmac, and /usr/share/tmac.

-F dir
  Search dir for subdirectories dev name (name is the name of the device) for the DESC file before the default font directories /usr/share/groff_font, /usr/share/groff_font, and /usr/share/groff_font.

-C
  Recognize .GS and .GE (and .GF) even when followed by a character other than space or newline.

-v
  Print the version number.

# GRN COMMANDS

Each input line between .GS and .GE may have one grn command. Commands consist of one or two strings separated by white space, the first string being the command and the second its operand. Commands may be upper or lower case and abbreviated down to one character.

Commands that affect a picture's environment (those listed before default, see below) are only in effect for the current picture: The environment is reinitialized to the defaults at the start of the next picture. The commands are as follows:

1 N
  2 N 3 N 4 N Set gremlin's text size number 1 (2, 3, or 4) to N points. The default is 12 (16, 24, and 36, respectively).

roman f
  italics f bold f special f Set the roman (italics, bold, or special) font to troff's font f (either a name or number). The default is R (I, B, and S, respectively).

l f
  stipple f Set the stipple font to troff's stipple font f (name or number). The command stipple may be abbreviated down as far as `st' (to avoid confusion with special). There is no default for stipples (unless one is set by the default command), and it is invalid to include a gremlin picture with polygons without specifying a stipple font.

x N
  scale N Magnify the picture (in addition to any default magnification) by N, a floating point number larger than zero. The command scale may be abbreviated down to `sc'.

narrow N
  medium N thick N Set the thickness of gremlin's narrow (medium and thick, respectively) lines to N times 0.15pt (this value can be changed at compile time). The default is 1.0 (3.0 and 5.0, respectively), which corresponds to 0.15pt (0.45pt and 0.75pt, respectively). A thickness value of zero selects the smallest available line thickness. Negative values cause the line thickness to be proportional to the current point size.

pointscale <off/on>
  Scale text to match the picture. Gremlin text is usually printed in the point size specified with the commands 1, 2, 3, or 4, regardless of any scaling factors in the picture. Setting pointscale will cause the point sizes to scale with the picture (within troff's limitations, of course). An operand of anything but off will turn text scaling on.

default
  Reset the picture environment defaults to the settings in the current picture. This is meant to be used as a global parameter setting mechanism at the beginning of the troff input file, but can be used at any time to reset the default settings.

width N
  Forces the picture to be N inches wide. This overrides any scaling factors present in the same picture. `width 0' is ignored.

height N
  Forces picture to be N inches high, overriding other scaling factors. If both `width' and `height' are specified the tighter constraint will determine the scale of the picture. Height and width commands are not saved with a default command. They will, however, affect point size scaling if that option is set.

file name
  Get picture from gremlin file name located the current directory (or in the library directory; see the -M option above). If two file commands are given, the second one overrides the first. If name doesn't exist, an error message is reported and processing continues from the .GE line.

# NOTES ABOUT GROFF

Since grn is a preprocessor, it doesn't know about current indents, point sizes, margins, number registers, etc. Consequently, no troff input can be placed between the .GS and .GE requests. However, gremlin text is now processed by troff, so anything legal in a single line of troff input is legal in a line of gremlin text (barring `.' directives at the beginning of a line). Thus, it is possible to have equations within a gremlin figure by including in the gremlin file eqn expressions enclosed by previously defined delimiters (e.g. $$).

When using grn along with other preprocessors, it is best to run tbl before grn, pic, and/or ideal to avoid overworking tbl. Eqn should always be run last.

A picture is considered an entity, but that doesn't stop troff from trying to break it up if it falls off the end of a page. Placing the picture between `keeps' in -me macros will ensure proper placement.

grn uses troff's number registers g1 through g9 and sets registers g1 and g2 to the width and height of the gremlin figure (in device units) before entering the .GS request (this is for those who want to rewrite these macros).

# GREMLIN FILE FORMAT

There exist two distinct gremlin file formats, the original format from the AED graphic terminal version, and the SUN or X11 version. An extension to the SUN/X11 version allowing reference points with negative coordinates is not compatible with the AED version. As long as a gremlin file does not contain negative coordinates, either format will be read correctly by either version of gremlin or grn. The other difference to the SUN/X11 format is the use of names for picture objects (e.g., POLYGON, CURVE) instead of numbers. Files representing the same picture are shown in Table 1 in each format.

sungremlinfile@@gremlinfile |
0 240.00 128.00@@0 240.00 128.00 |
CENTCENT@@2 |
240.00 128.00@@240.00 128.00 |
185.00 120.00@@185.00 120.00 |
240.00 120.00@@240.00 120.00 |
296.00 120.00@@296.00 120.00 |
*@@-1.00 -1.00 |
2 3@@2 3 |
10 A Triangle@@10 A Triangle |
POLYGON@@6 |
224.00 416.00@@224.00 416.00 |
96.00 160.00@@96.00 160.00 |
384.00 160.00@@384.00 160.00 |
*@@-1.00 -1.00 |
5 1@@5 1 |
0@@0 |
-1@@-1 |

•
  The first line of each gremlin file contains either the string gremlinfile (AED version) or sungremlinfile (SUN/X11)

•
  The second line of the file contains an orientation, and x and y values for a positioning point, separated by spaces. The orientation, either 0 or 1, is ignored by the SUN/X11 version. 0 means that gremlin will display things in horizontal format (drawing area wider than it is tall, with menu across top). 1 means that gremlin will display things in vertical format (drawing area taller than it is wide, with menu on left side). x and y are floating point values giving a positioning point to be used when this file is read into another file. The stuff on this line really isn't all that important; a value of ``1 0.00 0.00'' is suggested.

•
  The rest of the file consists of zero or more element specifications. After the last element specification is a line containing the string ``-1''.

•
  Lines longer than 127 characters are chopped to this limit.

# ELEMENT SPECIFICATIONS

•
  The first line of each element contains a single decimal number giving the type of the element (AED version) or its ASCII name (SUN/X11 version). See Table 2.

•
  After the object type comes a variable number of lines, each specifying a point used to display the element. Each line contains an x-coordinate and a y-coordinate in floating point format, separated by spaces. The list of points is terminated by a line containing the string ``-1.0 -1.0'' (AED version) or a single asterisk, ``*'' (SUN/X11 version).

•
  After the points comes a line containing two decimal values, giving the brush and size for the element. The brush determines the style in which things are drawn. For vectors, arcs, and curves there are six legal brush values:
  For polygons, one more value, 0, is legal. It specifies a polygon with an invisible border. For text, the brush selects a font as follows:
  If you're using grn to run your pictures through groff, the font is really just a starting font: The text string can contain formatting sequences like ``\fI'' or ``\d'' which may change the font (as well as do many other things). For text, the size field is a decimal value between 1 and 4. It selects the size of the font in which the text will be drawn. For polygons, this size field is interpreted as a stipple number to fill the polygon with. The number is used to index into a stipple font at print time.

•
  The last line of each element contains a decimal number and a string of characters, separated by a single space. The number is a count of the number of characters in the string. This information is only used for text elements, and contains the text string. There can be spaces inside the text. For arcs, curves, and vectors, this line of the element contains the string ``0''.

# NOTES ON COORDINATES

gremlin was designed for AEDs, and its coordinates reflect the AED coordinate space. For vertical pictures, x-values range 116 to 511, and y-values from 0 to 483. For horizontal pictures, x-values range from 0 to 511 and y-values range from 0 to 367. Although you needn't absolutely stick to this range, you'll get best results if you at least stay in this vicinity. Also, point lists are terminated by a point of (-1, -1), so you shouldn't ever use negative coordinates. gremlin writes out coordinates using format ``%f1.2''; it's probably a good idea to use the same format if you want to modify the grn code.

# NOTES ON SUN/X11 COORDINATES

There is no longer a restriction on the range of coordinates used to create objects in the SUN/X11 version of gremlin. However, files with negative coordinates will cause problems if displayed on the AED.

# FILES

:((0u+3n)*2u>(0u-0u)) .TP /usr/share/groff_font/dev name/DESC Device description file for device name.

# SEE ALSO

gremlin(1), groff(1), pic(1), ideal(1)

# HISTORY

David Slattengren and Barry Roitblat wrote the original Berkeley grn.

Daniel Senderowicz and Werner Lemberg modified it for groff.

February 6, 2006 | Groff Version 1.19.2