GG
Control.h
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1 // -*- C++ -*-
2 /* GG is a GUI for SDL and OpenGL.
3  Copyright (C) 2003-2008 T. Zachary Laine
4 
5  This library is free software; you can redistribute it and/or
6  modify it under the terms of the GNU Lesser General Public License
7  as published by the Free Software Foundation; either version 2.1
8  of the License, or (at your option) any later version.
9 
10  This library is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY; without even the implied warranty of
12  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13  Lesser General Public License for more details.
14 
15  You should have received a copy of the GNU Lesser General Public
16  License along with this library; if not, write to the Free
17  Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
18  02111-1307 USA
19 
20  If you do not wish to comply with the terms of the LGPL please
21  contact the author as other terms are available for a fee.
22 
23  Zach Laine
24  whatwasthataddress@gmail.com */
25 
29 #ifndef _GG_Control_h_
30 #define _GG_Control_h_
31 
32 #include <GG/Wnd.h>
33 
34 
35 namespace GG {
36 
48 class GG_API Control : public Wnd
49 {
50 public:
52  virtual void DropsAcceptable(DropsAcceptableIter first,
54  const Pt& pt) const;
55 
56  Clr Color() const;
57  bool Disabled() const;
58 
59 
61  virtual void AcceptDrops(const std::vector<Wnd*>& wnds, const Pt& pt);
62  virtual void Render() = 0;
63 
64  virtual void SetColor(Clr c);
65  virtual void Disable(bool b = true);
66 
67 
68 protected:
70  Control();
71  Control(X x, Y y, X w, Y h, Flags<WndFlag> flags = INTERACTIVE);
72 
73 
74  virtual void MouseWheel(const Pt& pt, int move, Flags<ModKey> mod_keys);
75  virtual void KeyPress(Key key, boost::uint32_t key_code_point, Flags<ModKey> mod_keys);
76  virtual void KeyRelease(Key key, boost::uint32_t key_code_point, Flags<ModKey> mod_keys);
77 
79  bool m_disabled;
80 };
81 
82 } // namespace GG
83 
84 #endif