Status | Data |
---|---|
Name |
|
LV | {{ avatar.lv }} |
HP | {{ avatar.hp }} / {{ avatar.max_hp }} |
XP | {{ avatar.xp }} / {{ avatar.lv + 7 }} |
STR |
{{ avatar.strength }}
{% if avatar.modifier('strength') != 0 %}
({{ avatar.modifier('strength')}})
{% trans stat='+STR'%}Modifier when roll {{ stat }}.{%- endtrans %}
{% endif %}
{% if not unconfirmed_move and avatar.xp >= avatar.lv + 7 %}
{% endif %}
|
DEX |
{{ avatar.dexterity }}
{% if avatar.modifier('dexterity') != 0 %}
({{ avatar.modifier('dexterity')}})
{% trans stat='+DEX'%}Modifier when roll {{ stat }}.{%- endtrans %}
{% endif %}
{% if not unconfirmed_move and avatar.xp >= avatar.lv + 7 %}
{% endif %}
|
CON |
{{ avatar.constitution }}
{% if avatar.modifier('constitution') != 0 %}
({{ avatar.modifier('constitution')}})
{% trans stat='+CON'%}Modifier when roll {{ stat }}.{%- endtrans %}
{% endif %}
{% if not unconfirmed_move and avatar.xp >= avatar.lv + 7 %}
{% endif %}
|
INT |
{{ avatar.intelligence }}
{% if avatar.modifier('intelligence') != 0 %}
({{ avatar.modifier('intelligence')}})
{% trans stat='+INT'%}Modifier when roll {{ stat }}.{%- endtrans %}
{% endif %}
{% if not unconfirmed_move and avatar.xp >= avatar.lv + 7 %}
{% endif %}
|
WIS |
{{ avatar.wisdom }}
{% if avatar.modifier('wisdom') != 0 %}
({{ avatar.modifier('wisdom')}})
{% trans stat='+WIS'%}Modifier when roll {{ stat }}.{%- endtrans %}
{% endif %}
{% if not unconfirmed_move and avatar.xp >= avatar.lv + 7 %}
{% endif %}
|
CHA |
{{ avatar.charisma }}
{% if avatar.modifier('charisma') != 0 %}
({{ avatar.modifier('charisma')}})
{% trans stat='+CHA'%}Modifier when roll {{ stat }}.{%- endtrans %}
{% endif %}
{% if not unconfirmed_move and avatar.xp >= avatar.lv + 7 %}
{% endif %}
|
Item | Amount |
---|---|
{{ name }} | {{ amount }} |
Address | Level |
---|---|
{{ name|truncate(18) }} | {{ level + 1 }} |
{% for move in feed.limit(10) %}
{% set move_avatar, result = move.execute() %}
{% if result.type == 'create_novice' %}
{{ move_avatar.name }} β {{ move.created_at }}
{% elif result.type == 'hack_and_slash' %}
{{ move_avatar.name }} β {{ move.created_at }}
{% if result.result == 'win' %}
{% elif result.result == 'finish' %}
{% else %}
{% endif %}
{% elif result.type == 'level_up' %}
{{ move_avatar.name }} β {{ move.created_at }}
{% if result.result == 'success' %}
{% else %}
{% endif %}
{% elif result.type == 'sleep' %}
{{ move_avatar.name }} β {{ move.created_at }}
{% elif result.type == 'say' %}
{{ move_avatar.name }} β {{ move.created_at }}
{% elif result.type == 'send' %}
{{ move_avatar.name }} β {{ move.created_at }}
{% elif result.type == 'combine' %}
{{ move_avatar.name }} β {{ move.created_at }}
{% else %}
{{ move_avatar.name }} β {{ move.created_at }}
{% endif %}
{% endfor %}
{% trans -%}Welcome!{%- endtrans %}
{% include 'basic_info.html' %}-
{% for status in result.battle_status %}
{% if status['type'] == 'attack_monster' %}
- π₯ {% trans monster=name_of(status['monster']), damage=status['damage'], monster_hp=status['monster']['hp'], monster_hp_after_damage = status['monster']['hp'] - status['damage'] -%} You attacked {{ monster }} and wounded it for {{ damage }} damage. (HP {{ monster_hp }} β {{ monster_hp_after_damage }}) {%- endtrans %} {% elif status['type'] == 'attacked_by_monster' %}
- π« {% trans monster=name_of(status['monster']), damage=status['damage'] -%} You are attacked by {{ monster }} and take {{ damage }} damage. {%- endtrans %} {% elif status['type'] == 'get_xp' %}
- π€ {% trans -%} You learned from your previous mistake. (XP +1) {%- endtrans %} {% elif status['type'] == 'kill_monster' %}
- β οΈ {% trans monster=name_of(status['monster']) -%} You defeated {{ monster }}! {%- endtrans %} {% elif status['type'] == 'killed_by_monster' %}
- β οΈ {% trans monster=name_of(status['monster']) -%} You are defeated by {{ monster }}... {%- endtrans %} {% elif status['type'] == 'run' %}
- π {% trans monster=name_of(status['monster']) -%} {{ monster }} has run away... {%- endtrans %} {% elif status['type'] == 'get_item' %}
- π {% trans item=status['item'] -%} You optained {{ item }}! {%- endtrans %} {% elif status['type'] == 'item_use' %}
- π {% trans item=status['item'], status_change=status['status_change'] -%} You used {{ item }}. ({{ status_change }}) {%- endtrans %} {% elif status['type'] == 'item_use_fail' %}
- π {% trans item=status['item'], status_change=status['status_change'] -%} You tried to use {{ item }} but it doesn't works. {%- endtrans %} {% else %}
- {{ status }} {% endif %} {% endfor %}
π {% trans lv=move_avatar.lv -%}Level Up! Now, your level is {{ lv }}.{%- endtrans %}
π {% trans lv=move_avatar.lv -%}Level up was failed{%- endtrans %}
{% if result.message %}
{{ result.message }}
{% endif %}π£ {{ result['message'] }}
{% trans -%}Receiver: {%- endtrans %}{{ move.details['receiver'] }}
{% if result.result == 'success' %} π {% trans result=result.result_item%} You created {{ result }}. {%- endtrans %} {% else %} π© {% trans -%} Your combination was failed. {%- endtrans %} {% endif %}
{% trans item1=move.details['item1'], item2=move.details['item2'], item3=move.details['item3'] -%} Ingredients: {{ item1 }}, {{ item2 }}, and {{ item3 }} {%- endtrans %}
{{ result }}